Post by Heap on Mar 13, 2019 4:17:59 GMT
This should probably only be used by people who can troubleshoot their own problems, but I've created an alias where I can type "FIXME SSLITH" and it'll repair all of my gear on my characters without constantly having to manage some repair macro every time my gear changes. It's a little bit more involved, but hopefully I can explain how to recreate it easy enough.
Then all you have to do is go to the room with the fixer and type "fixme [REPAIRDUDESNAME]" (e.g., FIXME SSLITH in Chaos, FIXME SSLITH in Evil, and whatever the Good's name is...I bet it's SSLITH?) and hit enter. It's pretty important that you do all of the steps in the order that I list them or else it might not work.
P.S. If you were quick and downloaded the previous version, click the Package Manager button and uninstall the 3 packages - AutomaticFixScript, AutomaticFixTriggers, AutomaticFixAliases. After they're uninstalled, you can follow the steps again with the updated .xml files.
- Download the 3 attachments (AutomaticFixScripts.xml, AutomaticFixTriggers.xml, AutomaticFixAliases.xml). You can save them anywhere, but don't put them in the Mudlet folders because you will be importing the files. I'd just save it on the Desktop and then delete them afterwards.
- Launch Mudlet and login with a character.
- Click the Scripts button, click Import, and browse to the "AutomaticFixScripts.xml" file that was downloaded in step #1. After it is imported, the window might refresh and change to Triggers. If so, click Scripts on the left side and then expand AutomaticFixScript. You should see something similar to this:
- Click the Triggers button, click Import, and browse to the "AutomaticFixTriggers.xml" file that was downloaded in step #1. After it is imported, the window might refresh and change to a different pane, but if so, just click Triggers on the left side to get to the correct location and then expand AutomaticFixTriggers and AutomaticFixTriggers again (that's an issue with the way that Mudlet imports files. It always imports them into a root folder based on the name of the file). You should see something similar to this where you'll have a folder called AutomaticFixTriggers nested within another folder and that folder will have 3 triggers in it that are all enabled
- Click the Aliases button, click Import, and browse to the "AutomaticFixAliases.xml" file that was downloaded earlier. After it is imported, the window might refresh and change to a different pane, but if so, just click Aliases on the left side to get to the correct location and then expand AutomaticFixAliases and there should be one alias in there named "fixme"
Then all you have to do is go to the room with the fixer and type "fixme [REPAIRDUDESNAME]" (e.g., FIXME SSLITH in Chaos, FIXME SSLITH in Evil, and whatever the Good's name is...I bet it's SSLITH?) and hit enter. It's pretty important that you do all of the steps in the order that I list them or else it might not work.
P.S. If you were quick and downloaded the previous version, click the Package Manager button and uninstall the 3 packages - AutomaticFixScript, AutomaticFixTriggers, AutomaticFixAliases. After they're uninstalled, you can follow the steps again with the updated .xml files.
Attachments:
AutomaticFixTriggers.xml (3.56 KB)
AutomaticFixAliases.xml (508 B)
AutomaticFixScript.xml (569 B)