Temple of the Divine Horn Everything except basement mobs and boss mobs
staff; quarter moon staff, a
Ref=4955 Des=0 Typ=COMP Mat=BRON MTy=NONE Wei=8 Siz=10 Val=22 Rel=0 Cou=0 NoD=N
Wpn=CRUS Att=0 Def=16 Dam=11 Bon=0 Fum=1 Num=0 Spd=1 FSc=0 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=88 | MgT=WEAP Cha=0 MCh=0 Spe=2684 (Lunar.Night) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=90 Dam=11 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/spin/twirl/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
staff; full moon staff, a
Ref=4956 Des=0 Typ=COMP Mat=BRON MTy=NONE Wei=12 Siz=30 Val=33 Rel=0 Cou=0 NoD=N
Wpn=2CRU Att=6 Def=11 Dam=16 Bon=0 Fum=2 Num=0 Spd=1 FSc=2 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=88 | MgT=WEAP Cha=0 MCh=0 Spe=2684 (Lunar.Night) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=170 Dam=16 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/spin/twirl/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
pants; woven unicorn silk pants,
Ref=4957 Des=1114 Typ=MISC Mat=CLOT MTy=NONE Wei=1 Siz=34 Val=600 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=LEGS ACL=CLOT ArF=4 Con=50 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
sword; crescent sword, a
Ref=4958 Des=0 Typ=MISC Mat=BRON MTy=NONE Wei=0 Siz=0 Val=12 Rel=0 Cou=0 NoD=N
Wpn=SLAS Att=8 Def=2 Dam=17 Bon=0 Fum=2 Num=0 Spd=1 FSc=0 Two=N Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=230 Dam=17 SDi=1 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=S_UN Siv=50 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
hood; protector's hood, a
Ref=4959 Des=1114 Typ=MISC Mat=CLOT MTy=NONE Wei=1 Siz=10 Val=999 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=HEAD ACL=CLOT ArF=1 Con=-10 | MgT=WORN Cha=0 MCh=0 Spe=605 (Wisdom.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
tablet; tablet of research, a
Ref=5307 Des=0 Typ=MISC Mat=STON MTy=NONE Wei=35 Siz=20 Val=1000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=934 (Research.Enhance.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Mobs from basement of ugt
blade; unicorn spirit blade, a
Ref=4569 Des=0 Typ=MISC Mat=BRON MTy=NONE Wei=5 Siz=7 Val=44 Rel=0 Cou=0 NoD=N
Wpn=SLAS Att=7 Def=-5 Dam=20 Bon=0 Fum=2 Num=50 Spd=0 FSc=2 Two=N Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=100 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=215 Dam=20 SDi=2 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_ME Siv=20 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/twirl/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Couldnt find this in database but this was a drop in ugt basement from the souls
A souless unicorn pendant
This was the item required to open the door to the Divine Unicorn/stag room. Dropped from Elder unicorn priests
horn; small crystalline horn, a
Ref=5306 Des=0 Typ=COMP Mat=ALLO MTy=NONE Wei=10 Siz=10 Val=500 Rel=0 Cou=0 NoD=N
Wpn=CRUS Att=20 Def=2 Dam=7 Bon=15 Fum=1 Num=70 Spd=0 FSc=2 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=250 Dam=7 SDi=1 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_SH Siv=10 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/break/shatter/"; AAr=PLAY ADe=1178 Par=2734 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Dropped in UGT master key to gate to ugt.
key; large crystalline key, a
Ref=5311 Des=0 Typ=KEY Mat=GENE MTy=NONE Wei=0 Siz=0 Val=1000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=213 Lkl=200 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Drop from Divine stag, consumable but also quest item (Divine unicorn/stag was a mini boss in its own room all west and upstairs of entrance)
essence; essence of virtue, the
Ref=4572 Des=0 Typ=MISC Mat=GENE MTy=NONE Wei=1 Siz=3 Val=100 Rel=0 Cou=0 NoD=Y
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=POTI Cha=1 MCh=1 Spe=192 (Cure.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
You could also give this item to yazik (yazik being a npc/mini boss in stables) instead of his death warrant and receive the
armor; whorled ivory-studded armor,
Ref=4595 Des=0 Typ=MISC Mat=MITH MTy=NONE Wei=18 Siz=20 Val=14000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=BODY ACL=STUD ArF=9 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=2270 (Regenerate.III) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=P_LI Siv=10 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
This was the item required to open up the door to xerxes area, you received this from cosmal/cosmel the npc. the door was later taken out i believe
sceptre; tiny white sceptre, a
Ref=5305 Des=0 Typ=MISC Mat=GENE MTy=NONE Wei=1 Siz=6 Val=0 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/pound/"; AAr=ROOM ADe=0 Par=2698 Req=8000 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Drop from Xerxes that was an unattackable npc until you gave him his death warrant (mini boss)
(tunic was also a quest item that i believe you gave to dimgron instead of killing him)
tunic; blood-stained priest's tunic, a
Ref=4570 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=5 Siz=20 Val=5000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=BODY ACL=CLOT ArF=10 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=905 (Intelligence.I) Cur=100
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=P_AL Siv=1 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/clean/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
warrant; death warrant (Xerxes), a
Ref=4575 Des=0 Typ=READ Mat=GENE MTy=NONE Wei=2 Siz=6 Val=0 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=SIGN Rea=529 ReN=1 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Death warrant received from cosmel an npc in ugt that allowed you to kill yazik, and npc boss in stables, this got you his hand which you traded for unicorn hair belt which was bless 2 but later nerfed
hand; severed six-finger hand, a
Ref=4571 Des=0 Typ=MISC Mat=LEAT MTy=NONE Wei=3 Siz=10 Val=100 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=JEWE ACL=LEAT ArF=2 Con=50 | MgT=WORN Cha=0 MCh=0 Spe=903 (Constitution.I) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Turn in hand to cosmel to receive (this was bless 2 initially)
belt; unicorn hair-weave belt, a
Ref=4594 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=1 Siz=40 Val=0 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=JEWE ACL=CLOT ArF=1 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=205 (Vitalize.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=P_LI Siv=10 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
warrant; death warrant (Yazik), a
Ref=4574 Des=0 Typ=READ Mat=GENE MTy=NONE Wei=2 Siz=6 Val=0 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=SIGN Rea=524 ReN=1 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
You received this from Xerxes, Dimgron was an npc that was hidden in s wharves and only appeared after speaking to a barkeep that only was around during daytime in evil. you gave this to the barkeep then dimgron appears and you could fight him
warrant; death warrant (Dimgron), a
Ref=4573 Des=0 Typ=READ Mat=GENE MTy=NONE Wei=2 Siz=6 Val=0 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=SIGN Rea=530 ReN=1 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
you would get the red lion amulet i believe from killing dimgron and bring it back to upgrade it (i believe)
amulet; Red Lion amulet, a
Ref=4576 Des=0 Typ=MISC Mat=GENE MTy=NONE Wei=0 Siz=0 Val=0 Rel=0 Cou=0 NoD=Y
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=JEWE ACL=NONE ArF=0 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=2846 (Wither.Dexterity.IV) Cur=100
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
amulet; Red Lion amulet, a
Ref=4598 Des=0 Typ=MISC Mat=GENE MTy=NONE Wei=2 Siz=5 Val=4000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=JEWE ACL=NONE ArF=0 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=476 (Directed.Magic.Enhance.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=P_EA Siv=13 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
I believe if you gave dimgron the bloodied priest tunic you would get these gauntlets from dimgron if im remembering correctly.
gauntlets; banded adamantine gauntlets,
Ref=4596 Des=0 Typ=MISC Mat=BRON MTy=NONE Wei=9 Siz=12 Val=8000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=HAND ACL=CHAI ArF=5 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=2329 (Weapons.Enhance.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
I dont remember how exactly you got this item but it was also related to the multiple quests in UGT, I want to say it was given to you by dimgron for killing cosmel or xerxes as well but i believe im remembering 90% of the quests accurately
mantle; dragun silk disciple's mantle, a
Ref=4597 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=1 Siz=20 Val=14000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=CLOA ACL=CLOT ArF=3 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=2270 (Regenerate.III) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=P_ME Siv=10 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Unicorn Glen
Dont 100% remember what dropped what but these were the items i remember dropping there
bow; whorled long bow, a
Ref=4588 Des=0 Typ=MISC Mat=WOOD MTy=NONE Wei=9 Siz=14 Val=17 Rel=0 Cou=0 NoD=N
Wpn=FIRE Att=6 Def=6 Dam=16 Bon=0 Fum=2 Num=0 Spd=1 FSc=0 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=120 Dam=16 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_SH Siv=10 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/aim/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
beret; woven unicorn silk beret, a
Ref=4591 Des=1114 Typ=MISC Mat=CLOT MTy=NONE Wei=2 Siz=3 Val=777 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=HEAD ACL=CLOT ArF=3 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
This was off the wandering holy men for sure
staff; pale rune-oak staff, a
Ref=4599 Des=0 Typ=COMP Mat=MITH MTy=NONE Wei=11 Siz=13 Val=287 Rel=0 Cou=0 NoD=N
Wpn=2CRU Att=0 Def=16 Dam=16 Bon=0 Fum=2 Num=0 Spd=1 FSc=1 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=WEAP Cha=0 MCh=0 Spe=1196 (Light.Hammer.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=205 Dam=16 SDi=2 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_SH Siv=20 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/pound/twirl/spin/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Fairly certain most of the unicorn horns dropped here but there maybe some exceptions, believe maybe the jetblack ones may have dropped of the shadow stallions in stables
horn; ivory unicorn horn, a
Ref=4577 Des=0 Typ=COMP Mat=ALLO MTy=NONE Wei=3 Siz=12 Val=1400 Rel=0 Cou=0 NoD=N
Wpn=THRU Att=15 Def=0 Dam=8 Bon=10 Fum=1 Num=0 Spd=1 FSc=0 Two=N Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=WAND Cha=2 MCh=2 Spe=183 (Preserve.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=80 Dam=8 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_LI Siv=15 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
tail; milky-white unicorn tail, a
Ref=4578 Des=0 Typ=MISC Mat=ALLO MTy=NONE Wei=4 Siz=30 Val=1400 Rel=0 Cou=0 NoD=N
Wpn=FLEX Att=4 Def=3 Dam=10 Bon=10 Fum=1 Num=0 Spd=0 FSc=3 Two=N Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=100 Dam=10 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_SH Siv=10 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
mantle; woven unicorn silk mantle, a
Ref=4579 Des=1114 Typ=MISC Mat=CLOT MTy=NONE Wei=5 Siz=6 Val=877 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=CLOA ACL=CLOT ArF=3 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=207 (Regenerate.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
javelin; whorled javelin, a
Ref=4580 Des=0 Typ=MISC Mat=BRON MTy=NONE Wei=6 Siz=8 Val=11 Rel=0 Cou=0 NoD=N
Wpn=2THR Att=6 Def=6 Dam=16 Bon=0 Fum=2 Num=0 Spd=1 FSc=0 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=100 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=150 Dam=16 SDi=1 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_LI Siv=10 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/twirl/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
horn; pale-white unicorn horn, a
Ref=4581 Des=0 Typ=COMP Mat=ALLO MTy=NONE Wei=2 Siz=10 Val=1000 Rel=0 Cou=0 NoD=N
Wpn=THRU Att=10 Def=0 Dam=8 Bon=5 Fum=2 Num=0 Spd=0 FSc=4 Two=N Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=WAND Cha=2 MCh=2 Spe=2410 (Awaken.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=75 Dam=8 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_LI Siv=5 | Ata=N Deg=0
Stables of Yazrik
crossbow; titan's crossbow, a
Ref=4589 Des=0 Typ=MISC Mat=WOOD MTy=NONE Wei=10 Siz=25 Val=10 Rel=0 Cou=0 NoD=N
Wpn=FIRE Att=8 Def=4 Dam=12 Bon=0 Fum=2 Num=100 Spd=1 FSc=3 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=88 | MgT=WORN Cha=0 MCh=0 Spe=2626 (Titan.Strength) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=280 Dam=12 SDi=2 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_EA Siv=10 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/aim/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
gloves; archer's leather gloves,
Ref=4590 Des=0 Typ=MISC Mat=LEAT MTy=NONE Wei=3 Siz=5 Val=1099 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=HAND ACL=LEAT ArF=4 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=902 (Dexterity.I) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Dropped of Beurak mob in stables master key to stables
key; Beurak's Master Key,
Ref=5309 Des=0 Typ=KEY Mat=IRON MTy=NONE Wei=0 Siz=0 Val=100 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=212 Lkl=150 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Guardsman drop
axe; guardsman's axe, a
Ref=5308 Des=0 Typ=MISC Mat=BRON MTy=NONE Wei=15 Siz=30 Val=50 Rel=0 Cou=0 NoD=N
Wpn=2SLA Att=6 Def=6 Dam=16 Bon=0 Fum=2 Num=30 Spd=1 FSc=1 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=88 | MgT=WEAP Cha=0 MCh=0 Spe=2697 (Apathy) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=165 Dam=16 SDi=1 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/sharpen/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Shadow stallion drop
horn; jet-black unicorn horn, a
Ref=4584 Des=0 Typ=COMP Mat=ALLO MTy=NONE Wei=2 Siz=10 Val=1300 Rel=0 Cou=0 NoD=N
Wpn=THRU Att=15 Def=0 Dam=8 Bon=5 Fum=1 Num=0 Spd=1 FSc=0 Two=N Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=WAND Cha=2 MCh=2 Spe=2177 (Dark.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=75 Dam=8 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_ME Siv=10 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Tapper necro guild items
staff; dark ebon staff, a
Ref=2089 Des=0 Typ=COMP Mat=ALLO MTy=NONE Wei=10 Siz=60 Val=1500 Rel=1 Cou=0 NoD=N
Wpn=CRUS Att=0 Def=20 Dam=0 Bon=15 Fum=2 Num=0 Spd=1 FSc=2 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=928 (Tap.Resources.Enhance) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=1 Gui=13 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
gloves; gloves of dark magick, the
Ref=2090 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=2 Siz=18 Val=700 Rel=1 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=10 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=HAND ACL=CLOT ArF=4 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=933 (Direct.Enhance) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=13 GuL=2
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
robes; fine black silk robes,
Ref=2087 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=3 Siz=30 Val=50 Rel=1 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=5 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=BODY ACL=CLOT ArF=7 Con=100 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=13 GuL=1
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
A fine black silk hood (Couldnt find it in the database)
Rev quest required trading in the fine black silk hood to guildmaster for a ---->
rope; bit of black rope, a
Ref=2979 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=1 Siz=10 Val=150 Rel=1 Cou=0 NoD=Y
Wpn=NONE Att=0 Def=0 Dam=0 Bon=5 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=JEWE ACL=NONE ArF=0 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=13 GuL=1
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=N
Ver="/combine/"; AAr=PLAY ADe=857 Par=2540 Req=2505 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
You combined this rope with a blue dragon claw from chaos spine area to make a------->
talisman; blue dragon claw talisman, a
Ref=2980 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=1 Siz=10 Val=150 Rel=1 Cou=0 NoD=Y
Wpn=NONE Att=0 Def=0 Dam=0 Bon=5 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=JEWE ACL=NONE ArF=0 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=2613 (Revenant Perception) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=13 GuL=1
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
REV CM ITEM
ring; Ring of Tormented Souls, the
Ref=2091 Des=0 Typ=MISC Mat=GENE MTy=NONE Wei=1 Siz=1 Val=4000 Rel=1 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=JEWE ACL=NONE ArF=0 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=460 (Elements.Protect.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=13 GuL=5
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=20 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Werewolf guild items
claw; silver-bladed ripper claw, a
Ref=3285 Des=0 Typ=MISC Mat=ALLO MTy=NONE Wei=4 Siz=6 Val=455 Rel=1 Cou=0 NoD=N
Wpn=SLAS Att=6 Def=5 Dam=13 Bon=15 Fum=1 Num=0 Spd=0 FSc=3 Two=N Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=100 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=13 SDi=0 Gui=29 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=Y
Ver="/clean/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
leggings; thick black-furred leggings,
Ref=3286 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=7 Siz=30 Val=500 Rel=1 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=5 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=LEGS ACL=CLOT ArF=5 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=459 (Elements.Protect.I) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=29 GuL=1
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
fur; crimson-maned black fur,
Ref=3287 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=10 Siz=15 Val=750 Rel=1 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=10 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=BODY ACL=CLOT ArF=8 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=905 (Intelligence.I) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=29 GuL=2
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
boots; boots of the hunt,
Ref=3288 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=4 Siz=12 Val=350 Rel=1 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=15 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=FEET ACL=CLOT ArF=4 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=79 (Shapeshift.Enhance) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=29 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Werewolf CM item
mane; Silver Mane of Faeryl, the
Ref=3047 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=10 Siz=19 Val=4500 Rel=1 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=15 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=HEAD ACL=CLOT ArF=8 Con=100 | MgT=WORN Cha=0 MCh=0 Spe=605 (Wisdom.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=29 GuL=5
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=Y Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Eastern Desert (this area was eventually renamed, mobs renamed and gear remade/renamed i have logs of both but your database has the newer renamed items)
Basilisks
sledge; quality obsidian-headed sledge, a
Ref=973 Des=0 Typ=MISC Mat=ALLO MTy=NONE Wei=13 Siz=18 Val=800 Rel=0 Cou=0 NoD=N
Wpn=2CRU Att=0 Def=7 Dam=22 Bon=10 Fum=2 Num=40 Spd=1 FSc=3 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=265 Dam=22 SDi=0 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_ME Siv=15 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/brandish/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Bronze Dragons
claws; bronze-scaled dragon claws,
Ref=5516 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=6 Siz=5 Val=1000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=HAND ACL=CLOT ArF=5 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=2329 (Weapons.Enhance.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
boots; bronze dragon-wing boots,
Ref=5517 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=4 Siz=0 Val=2000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=FEET ACL=CLOT ArF=4 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=939 (Agility.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=N
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
spine; crimson-bladed dragon spine, a
Ref=5524 Des=0 Typ=COMP Mat=ALLO MTy=NONE Wei=20 Siz=26 Val=6235 Rel=0 Cou=0 NoD=N
Wpn=2SLA Att=5 Def=-5 Dam=22 Bon=0 Fum=2 Num=40 Spd=1 FSc=1 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=280 Dam=22 SDi=3 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_LI Siv=20 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/twirl/spin/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
spear; dragon-bone spear, a
Ref=5629 Des=0 Typ=MISC Mat=MITH MTy=NONE Wei=8 Siz=13 Val=4000 Rel=0 Cou=0 NoD=N
Wpn=2THR Att=6 Def=1 Dam=16 Bon=0 Fum=2 Num=0 Spd=1 FSc=1 Two=Y Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=200 Dam=16 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_FI Siv=15 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/twirl/spin/"; AAr=ROOM ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Sand Giants
buckler; swirling buckler of sand, a
Ref=5519 Des=0 Typ=COMP Mat=ALLO MTy=NONE Wei=10 Siz=20 Val=3000 Rel=0 Cou=0 NoD=N
Wpn=SHIE Att=7 Def=30 Dam=7 Bon=0 Fum=2 Num=0 Spd=2 FSc=0 Two=N Lef=Y Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=325 (Blur.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=7 SDi=2 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=P_EA Siv=30 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/brandish/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
heart; twisted sand giant's heart, a
Ref=5520 Des=0 Typ=COMP Mat=ORGA MTy=NONE Wei=5 Siz=0 Val=1000 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=HERB Cha=10 MCh=10 Spe=17 (Rest.III) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=NONE Siv=0 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/squeeze/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
staff; helical staff of solid sand, a
Ref=5523 Des=0 Typ=COMP Mat=ALLO MTy=NONE Wei=9 Siz=20 Val=5000 Rel=0 Cou=0 NoD=N
Wpn=CRUS Att=7 Def=17 Dam=17 Bon=0 Fum=1 Num=0 Spd=1 FSc=2 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=99 | MgT=WEAP Cha=0 MCh=0 Spe=825 (Desert.Whirlwind) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=185 Dam=17 SDi=1 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_EA Siv=20 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/spin/twirl/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Infernal nomads
platemail; diabolic infernal platemail,
Ref=5518 Des=0 Typ=MISC Mat=ALLO MTy=NONE Wei=25 Siz=39 Val=1734 Rel=0 Cou=0 NoD=N
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=BODY ACL=PLAT ArF=11 Con=0 | MgT=WORN Cha=0 MCh=0 Spe=1586 (Flame.Shield.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=P_FI Siv=50 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Same item, you could twirl it to change weapon types
blade; infernal ebon blade, an
Ref=5521 Des=0 Typ=MISC Mat=ALLO MTy=NONE Wei=8 Siz=10 Val=1632 Rel=0 Cou=0 NoD=N
Wpn=SLAS Att=7 Def=7 Dam=19 Bon=0 Fum=1 Num=0 Spd=1 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=260 Dam=19 SDi=1 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_LI Siv=20 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/twirl/"; AAr=PLAY ADe=2045 Par=1885 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
mallet; infernal ebon mallet, an
Ref=5522 Des=0 Typ=MISC Mat=ALLO MTy=NONE Wei=10 Siz=9 Val=1632 Rel=0 Cou=0 NoD=N
Wpn=CRUS Att=10 Def=8 Dam=17 Bon=0 Fum=1 Num=0 Spd=1 FSc=0 Two=N Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=0 | MgT=NONE Cha=0 MCh=0 Spe=0 Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=17 SDi=1 Gui=0 GuL=0
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=E_ME Siv=20 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/twirl/"; AAr=PLAY ADe=2046 Par=1887 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
Reaper mages
blessing; wicked dark blessing, a
Ref=5525 Des=0 Typ=MISC Mat=CLOT MTy=NONE Wei=2 Siz=1 Val=4000 Rel=0 Cou=0 NoD=Y
Wpn=NONE Att=0 Def=0 Dam=0 Bon=0 Fum=0 Num=0 Spd=0 FSc=0 Two=N Lef=N Cri=0
Wea=JEWE ACL=CLOT ArF=1 Con=50 | MgT=WORN Cha=0 MCh=0 Spe=2282 (Vitalize.III) Cur=150
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=0 SDi=0 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=P_ME Siv=20 | Ata=N Deg=0
Per=N Hol=N Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver=""; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE
This was originally staff of black ice
stave; spectral reaper stave, a
Ref=5515 Des=0 Typ=COMP Mat=ALLO MTy=NONE Wei=10 Siz=17 Val=5000 Rel=0 Cou=0 NoD=N
Wpn=SHIE Att=0 Def=22 Dam=12 Bon=0 Fum=2 Num=0 Spd=2 FSc=2 Two=Y Lef=N Cri=0
Wea=NONE ACL=NONE ArF=0 Con=88 | MgT=WORN Cha=0 MCh=0 Spe=927 (Evade.Enhance.II) Cur=0
Lkt=0 Lkl=0 Trt=NONE Trl=0 | Dst=0 Fai=0 Dif=0 Dam=12 SDi=1 Gui=0 GuL=3
ReT=NONE Rea=0 ReN=0 ReC=0 | Liv=0 Lig=N | Sig=P_LI Siv=15 | Ata=N Deg=0
Per=N Hol=Y Car=Y Ope=N Loc=N Inv=N Hid=N Eff=0 AuC=N KoD=N Arm=N Upd=Y
Ver="/spin/twirl/"; AAr=PLAY ADe=0 Par=0 Req=0 SFc=0 | WdT=NONE WdL=0 | STy=NONE STr=NONE